EA: Studio KILLER Strikes Again

Game News: EA: Studio KILLER Strikes Again

EA's been accused of destroying well-loved studios in the past. Now, another developer has stepped forward to accuse the studio of trying to do it to his studio too.

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Comments (8)

  • Vagabond1992 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Sith Lord

    4 weeks ago

    im just waiting for 2023 when EA loses EXCLUSIVE rights to star wars games.

  • refrakt FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Mike Craig

    4 weeks ago

    I'll never forgive Activision for Bizarre Creations. How they managed to screw up the company behind Project Gotham and Geometry Wars I'll never know.

  • EricHVela FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold http://bit.ly/2xQCPgy

    4 weeks ago

    Many developers have admitted to having trouble working under EA's heavy-handed yoke.


    OSI was my favorite company. Co-founder Richard Garriott de Cayeux ("Lord British") explained that they just couldn't work under the demands of EA. I miss OSI and Sierra. Staples of my youth. I wonder what they would be like in the modern era. Sierra would probably have been TellTale instead of hiring them -- people hiring Sierra to make that stuff. Without the Garriotts (Garriott and Garriott de Cayeux), it seems that Chris Roberts ("Chuckles" according to Richard) is unbound, which isn't a good thing as he seems as unfocused as his Ultima namesake when left to his own devices. Star Citizen would be Elite: Dangerous if it focused on what it needed to do first like Elite: Dangerous is doing instead of trying to make everything all at once.


    Bioware stumbled under EA's weight (evidenced by some lousy releases shortly after the acquisitions) but are sometimes able to struggle enough to keep their feet. Makes me wonder what of their ethics they've had to sacrifice to keep doing what they obviously love. Different studios under the Bioware name don't give me that old BW vibe, so I feel that EA's just slapping a label on studios for branding purposes.


    (Why is Chrome trying to tell me that I should consider using "gimme" instead of "give me"? Is this one of those "learning from the public" things? That didn't go so well for Microsoft's teenage AI nor Apple's autocorrect. It's learning from a generation who some are actually being taught to say "lie-berry" for "library".)

  • steadjonat FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    4 weeks ago

    bizarre creations (ive just dragged the dreamcast out to play metropolis street racer again) bullfrog (remember a lot of good amiga games from them) and westwood i really loved the early command and conquer titles remember playing them on my old p120 multiplayer down the pub when i as younger lol

  • TeamPhoenix FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    4 weeks ago

    Fuck EA

  • Outis FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Non Mea Culpa

    4 weeks ago

    Westwood lives on in our hearts, like most of the Golden Age of Strategy Games.

    • Thaddeus49 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      4 weeks ago

      They made the best command and conquers my child hood.... now I doubt we will ever get one again it's really sad my favorite game series.

  • RiverRunning

    4 weeks ago

    From what I know, EA are particularly egregious in gobbling up small studios and spitting them back out, ones who are surprise stars or are just starting to grow nicely on the basis of some new very nice engine or software tech. they developed and EA are not above trying every trick in the book, particularly if a company doesn't agree to be bought out or bought off... interestingly in the case of Bullfrog they got a taste of their own medicine since after (many about a year after) they bought the company (which didn't have any major games in the works at the time other than Syndicate Wars and most of whose software tech. was getting a little tired by that point) many of the lead devs, music and art people left to join Lionhead Studios... the company that Peter Molyneux (yes, that Peter Molyneux) founded having left Bullfrog as part of the EA takeover deal... but maybe the main reason they didn't come out of that deal smelling of roses was that Peter Molyneux magic! ;)