New Game+ #19

Glitch Please: New Game+ #19

What do you think about hand-holding mechanics in games? Are they a bad idea? Also let's learn more Japanese!


For anyone wanting to follow along: get your own reference cards HERE and HERE!

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Comments (24)

  • MartyGras2 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    1 week ago

    I'm enjoying the japanese lessons.  

  • jclark2747 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    1 week ago

    It obviously depends on the game in terms of how hand-holding it is. I wish more games had a sort of 'hardcore' or similar mode that sacrifices all the hand holding for more of a challenge. I have been playing Divinity 2 and it is so nice to just take my own path and try to figure things out in my own way that really make you think outside the box.

  • NickRomalo FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Nick Romalo

    1 week ago

    I'm surprised no one mentioned the fact that Mass Effect 3 had a Narrative mode AND an Action mode.


    In Narrative you played as if you only cared about the story so combat difficulty was like being a god. In Action mode you had no rpg elements and the story was the predetermined canon version so if you only cared about the gameplay you could experience the story while not being bogged down by making choices.


    In the end no one really cared about the level of difficulty and story choice you had due to the poor ending(I like the color green...so green ending) but it was a feature I'd like to see in more story driven games so players of all types can get the most out of their experience. Some people like movies for games (ask TellTale fans). Other could care less(I see you CoD fanboys).


    While the longer development or shortened dev time on the main version of the game may take a hit, the overall fan increase due to greater playable styles will offset most problems imho. Or we'll get a tricolor shit show that leaves us all saying "So...Joker fucked a robot in the end and everyone was cool with it?"

  • caseybutler FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold half flannel

    1 week ago

    I like the hand holding mode for games like Assasin's Creed, because it could be used for educational purposes. I play GTA with my little nephew where we go out on the ocean and watch whales and sharks. So, I could totally see a teacher who is teaching about ancient Egypt letting the kids play in Assasin's Creed to see what its like.

  • PureMatty FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    1 week ago

    after watching alot of anime, you just kinda learn the more common phrases 

  • EricHVela FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold http://bit.ly/2xQCPgy

    1 week ago

    My partner's answer to such games that would serve no purpose to a "tourism mode": God Mode with no achievements and no tech support if they break their game. Many games had that. (Konami Code, anyone?)


    I think that the first time I knew of "playtester codes" (later called cheat codes) was Wing Commander (the first one) - required command-line arguments. Made replaying the game to find all the other missions (it was a mission tree) much easier. I don't think I would have enjoyed WC as much if I knew about them beforehand. For WC2 and later, there was that "If it gets too hard, I could just playtest it" thought in the back of my brain. Despite not using it, that thought just nagged at me.


    Simply knowing that it was an option affected my experience.


    Assassin's Creed's DLC mode is a tourism mode, not god mode. No story. No campaign. You can't win the game with it. It's a behind-the-scenes DLC and likely developed outside the original development cycle given it's later release. Cuphead's behind-the-scenes would be outside of the game, but AC's would probably be best served in the game.


    I have to disagree with Ryan. I see a pattern in the grid with the consonant sounds and vowel sounds.

  • emannbyrdie FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    1 week ago

    A point in favor of easy modes/discovery modes: There are a lot of people with impaired fine motor function or reaction speed who still want to enjoy games. Even without taking that into account, I've played Assassin's Creed for years and I've always wanted a mode like this, where you can learn about the history and appreciate the world without worrying about NPCs constantly harassing you on the street. Ubisoft creates beautiful enviromments, if somebody wants to explore them, what's wrong with that?

  • steadjonat FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    1 week ago

    assassins creed discovery mode id lay odds its something the developers use anyway to check the environment works while the game is being made i bet bar a bit of qa its got minimal effect on the game development as you have to assume someone has to wander the world and check that you can get to areas and they dont need enemies complicating it.  Theres times in botw i wouldn't of minded wandering without worrying about enemies just to see what was there if something i could go and get it if was nothing surrounded by enemies dying 8 times to find that out can be frustrating 

  • DavidtheWavid FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    1 week ago

    Ben looks like Will Wheaton minus Matt Hullum. 

  • Shmittles FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    1 week ago

    I like to think of hiragana and katakana more like using plain text (hiragana) and italics (katakana). Katakan symbols are meant to stand out from the norm (hiragana/kanji). I guess that's less apparent when they're just stand-alone words like in a video game menu, but katakana get's mixed right into sentences on a regular basis (which cursive does not do, and italics can do).

    buuuut... the italics comparison does lose to the cursive comparison in that most hiragana and katakana are entirely different symbols (even though you can usually make out what cursive letters are based on plain letters). Imagine a world where we used cursive letters in place of italics, and it's kinda like that.

  • Shmittles FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    1 week ago

    On the Discovery mode topic, I don't think it's really appropriate to liken it to any difficulty mode since it's a complete absence of challenge. Even without the history tours others have mentioned, I actually like the idea of a mode in games where all you do is walk around and experience the world itself without getting bogged down by enemies every 30 seconds. I might be annoyed by a mode like this if they let you play through it's campaign and get all the story out of it without any challenge, but since they took out the campain/story, it seems fine to me. 


    Honestly, I think the best thing to come out of something like this is for players who've already beaten the game and want to just revisit the world for a stroll. Wouldn't it be nice if a game you beat 5 years ago had a mode like this, and you just want to go take a peek back into that world for old times' sake without having to re-remember the game mechanics and/or fend off any enemies? Some games already effectively do this by letting you unlock abilities or use items to avoid encounters, but not all of them. or worse, some games lock you out of certain areas forever after specific story events.

  • pearlcom FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    1 week ago

    as someone whos been taking chinese at school for 2 years, them freaking out when he went from one word to a whole sentence is such relatable content, really takes me back to last year

  • BluntObjekt FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    1 week ago

    You didn't put the Hiragana and Katakana charts in the link dump for English speaking viewers like me to follow along.  I was studying Japanese lessons with Duolingo until my phone died recently. :( With those links I could continue learning.  So please add those links!    Ashley-san's pronunciation is pleasant to the ears.  Keep on practicing, Ryan-kun and Alfredo-kun.   Ben-sensei, nice jypbu!   smile 

  • Casualdoom12 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    1 week ago

    @Ashley On the next Glitch Please can you do some corrections in terms of your discussion about Discovery Mode in AC Origins because it's clear you didn't look into it properly and you guys came off as uninformed and were being unnecessarily negative about it because you were making false assumptions. 

    • CJDragonXI FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      1 week ago

      Ashley in this video: "That being said, we shouldn't make final judgments because we don't know what this DLC is."

    • Casualdoom12 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      1 week ago

      Thing is they should know what the DLC is because Ubisoft fully explained it in a post on their website when they announced it. It takes all of 10 minutes to read.

  • jabberwalcky FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    1 week ago

    Does anyone over there bother to do any research on the topics you cover? In talking about the Discovery mode, you didn't talk about the guided tours or history lessons on a variety of topics and were just assuming things. As stated on the Ubi website, "A dedicated mode separate from the main game, Discovery Tour features dozens of guided tours curated by historians and Egyptologists. Each focuses on a different subject, including the Great Pyramids, the life of Cleopatra, mummification, and more. Additionally, players will be able to roam the entire game world without constraints or threats, exploring a sprawling landscape that includes Memphis, Alexandria, the Sand Sea, and the Giza Plateau at their own pace."


    Nowhere does it say the game plays its self or is it an easy mode. It's an educational tool for people who are interested in that era of history and depending on the quality probably has some classroom applications. Sounds pretty neat for free DLC. I hope in the future you can do a little more than headline reading for your information.

    • Casualdoom12 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      1 week ago

      Yeah, it was tough to hear them talk about it and criticize it when they clearly hadn't looked into it properly (which took me all of 10 minutes to do when they announced it).

  • OniZonda FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Hokage

    1 week ago

    I feel like the discovery mode for AC is going to be mostly for collectibles (if they're available) and learning about history.

  • Ekutah FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    1 week ago

    aaah!!!!!! it's 続く(つづく) there is a difference between dzu and zu!

    • OniZonda FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Hokage

      1 week ago

      Yea, the problem with the English side of typing it is つずく is tsuzuku, but つづく is tsuduku. The funny thing about dzu is that it's so rarely used aside from the occasional word like "to be continued" to the point that English keyboards aren't programed to use it properly. Typing dsu or dzu results in "dす" and "dず" so unless you know for a fact that you're typing the right thing, zu (づ) isn't likely to come up as the right character in this one instance since you're more likely to use the other zu (ず) for most words.

    • NenReaper FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      1 week ago

      You are completely right! As u/OniZonda mentioned, When creating the graphics I must have double spaced and my keyboard auto corrected it to ず instead of づ . I'll correct it for the next one. Luckily, the pronunciation and romanji (Tsuzuku) stays the same. 

    • Ekutah FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      1 week ago

      always play it safe and go for tuduku to get it right for sure!


      how long till you start torturing them by making them try to play a jap game though?

  • trexfelix FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    1 week ago

    ashley should play kingdom hearts in japanese.