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Say Goodbye To Single Player - #21

Glitch Please: Say Goodbye To Single Player - #21

This week join Ashley, Adam, and Alfredo as they speedrun the news (11:50), discuss South Park: The Fractured But Whole (37:25), and Shadow of War (47:35). This episode is sponsored by Squarespace (squarespace.com/glitchplease)

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Comments (24)

  • jclark2747 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    1 month ago

    Bring Gus back for more Divinity talk!

  • DontMaskTruth FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    1 month ago

    Microtransactions suck, but if someone wants to spend money to keep my initial investment lower, that's fine to me. The only time it's awful is when something like COD let's you completely buy every piece of gear from the beginning. The way Battlefront is set up, not a very big deal. I got better gear from grinding, still got wrecked by more skilled players. Once a multiplayer game has been out for 3-4 months, most everyone has the best gear in large numbers; if you were to join then, your experience would be a real grind, just like if people can buy items from the get-go. The timeline would just be advanced. Let's be honest, multiplayer games typically don't have much content besides killing other players and/or the environment, so single-player is where you go when you want a meaningful time anyway. So far Shadow of Warcrap is the only solo game to sort-of have microtransactions. Lastly, people have been paying for Eve: Online and WoW for YEARS, but no outrage surprisingly.

    • honkysachmo FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Noah

      1 month ago

      Everybody seems to forget that this EA shit started years ago with Bf4, half of the customization options for guns and vehicles can't even be progressed towards, you just have to hope that out of the boxes they give you they drop the one specific attachment or camo you want. Not nearly as bad as what they're trying to do now but it's still my biggest issue with the game overall. 

  • Sharkwaiter FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    1 month ago

    There have been microtransactions in Rooster Teeth for years.  Do you remember when Gavin offered Ryan monopoly properties for two real dollars, and offered him farming currency for a blowjob?


    Honestly, though, it's starting to seem like this is the start of the death of gaming, at least as we know it.  It's weird, because no-one really knows what's happening - if games really are so expensive to make they need to be full of microtransactions just to keep afloat, or if EA just considers 'not making as much money as some open multiplayer games full of microtransactions in the market do' a failure.  But if games really do need microtransactions to survive these days, we've either get to get used to games being full of them and our gaming experiences being full of that kind of nudge psychology, or games need to start being made on drastically reduced budgets and we've got to get used to not having the kind of progress we had before, or games are going to have to stop being made.  You can say 'vote with your wallets', but I'm starting to feel like the people who do podcasts about gaming culture and the people who watch them and care about that, aren't the people whose wallets have the most impact on the big game publishers.  Maybe that's what happens when things go more mainstream - people wanted it to happen so other people would look down on them less for liking video games, but maybe this kind of Hollywood accounting is the natural outcome of that.  But it sucks, frankly.  It makes me really worried about what the future of video games is going to look like.  But there's not much to do except keep voting with your wallet, complaining about the things you think are really heinous, and see how it turns out, I guess.


    It's a shame Ashley's not going to be there next week, because it's Paris games week after that.  I'd like to hear the panel makes some guesses about what's going to be announced, especially since Sony has said they're making some big announcements.  I hope she's back the week after to possibly to discuss it, because this really feels like her show, and I always like hearing her input.

    • DarkTempler7 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      1 month ago

      I think one effect we might see is larger games akin to Witcher or Bethesda RPG's could start moving away from the high end, photorealistic graphics towards more styalized look. That's my hope at least since those games tend to age better. That honestly feels like the best way to lower costs without lowering quality.

  • jmcreech FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold I Drink & I Know Things

    1 month ago

    Surprised there isn't more talk about the new Divinity, such a good RPG

  • kdizzl45 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    1 month ago

    Ashley has a noes ring cool 

  • GreyGhost9036 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Angry Beaver

    1 month ago

    For the first part about Activisions new Patent i have no problem with it. Manipulating people based on their emotion has become a staple for selling nearly anything. Oh remember that one time you were out with friends blah blah blah...good times right? remember that drink you had with it? yeah here buy more of that drink. Nothing new manipulating people. What i do hate is the second part. Intentionally paring  people in a match where there is a good chance you will do better than everyone else. That is absolutely pay to win. I'm with Adam. i already dont buy games from WB after the stupid batman 3 PC debacle. Thank God Witcher 3 through GOG didn't fund WB at all. I would stop buying Activion-Blizzard games if the second part of the patent was implemented. That is just wrong. 

  • LHprs FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    1 month ago

    With the last three minutes Ashley NAILED my thoughts about AC: Black Flag.  Assassin's Creed broke my heart with 3, because I was actually pretty invested in the modern day story- AC:3 took a giant dump on it, and never looked back.  It took me a long time to pick up Black Flag, and when I did I was conflicted the entire time- it was a FANTASTIC game, but attaching that "Assassin's Creed" label to it just gave it a funk it could never shake, so I couldn't enjoy it as much as I probably should.

    • DarkTempler7 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      1 month ago

      Revelations did that for me. Granted, I always though of the modern stuff as a frame for the story rather then anything actually relevant. Though that might be because they established in the first game that the Templars had basically won the war by that point.

    • LHprs FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      1 month ago

      The jump from Revelations to 3 was a weird one for me.  Personally, I'm not a fan of flashback, prequels, whatever.  The journey is awesome, but the point of the journey is the destination.  Why intentionally lose half of that equation by already spoiling what's going to happen?

      The modern day stuff was always the most compelling for me.  The setup in 1 was utterly fantastic, and the expansion in 2 had me hooked.  The whole series was like an Indiana Jones adventure- unlocking clues and memories to get to that final, overarching goal.  Even Brotherhood expanded upon and progressed the modern story, and the twist at the end was better than ANYTHING in Ezio's story.

      Then Revelations hit the brakes, but I was okay with that.  The return to the modern story in 3 made me really, REALLY happy- right until that LAST MINUTE BULLSHIT CHOICE THAT DID NOTHING AND KILLED DESMOND FOR NO REASON.

      But I digress.  The modern/past story integration in 2 was fantastic- they fed off each other, related to each other, and thematically made sense.  Ubisoft made the mistake of taking all the "set dressing" (aside comments and facts that were great for flavor, but didn't impact the story too much) and tried to incorporate ALL of it, rather than just keeping the narrative tight.  It got out of control, so they axed everything.

      I don't know, man.  Assassin's Creed used to be my baby, and it just stabbed me in the back.

      Fitting, perhaps.

    • DarkTempler7 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      1 month ago

      Interesting way of looking at it. My issue with Revelation is that the Desmond flashbacks contradicted what he claimed in 1, namely that he was careful to make sure no one knew who he was, apparently except when he's hitting on women. Like I said though, 1 killed the present day stuff for me by making it clear that the Templar's were winning. I'm like the idea of the setting for Origins, but I'm not happy with the controls changing again.

    • LHprs FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      1 month ago

      Revelations as a whole was pretty much "why does this exist?" for me.  Really felt like a half-sequel, half-expansion pack that could be completely excised from the series and you don't lose anything.  The modern day story went nowhere, and I don't even remember the main thrust of the past story- Ezio needed to relive Altiar's memories for... reasons?  Brotherhood at least wrapped of the Borgia story from 2, and most of the closure for Ezio's overall story you got from the animated short film later.

      Sad to say I bought that one day 1, payed full price, and was a bit disappointed.

      "Granted, I always though of the modern stuff as a frame for the story rather then anything actually relevant."  -@DarkTempler7

      But this right here is my point- they could've MADE IT RELEVANT.  It was in 2.  It almost was in 3.  The main trust of the whole series (in my predictions and hopes at the time) was setting up for a fully modern day sequel where, barring the Assassins winning, at least find a Deus Ex Machina to knock the Templars down to an even playing field.  Which even sort of happens in 3!  But they HALF.  ASSED.  IT.  Too many people complained about the modern day story, so the took the truly inspired decision of making it MORE complicated (JUNO!  FLARES!  DESMOND = NEW JESUS?) and took a torch to the whole thing (Desmond dies, everything you worked for just kept the status quo, and now Juno, whoever she is, is now a lame combination of SHODAN and Reddit who lives in the internet now).  

      It never got the love it deserved, and people hated it for it.  So it never got any love.  A vicious cycle which ended in mediocrity.  And don't get me STARTED on the modern-day, Black Flag "You play as yourself!" bullshit.....

      TL:DR- I thought about this way too much.

  • thea631 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    1 month ago

    I'm on James Willems' side about how "linear, story based" games in the style of Uncharted and the Last of Us often don't really have very interesting gameplay and get boring for me personally. I'm sad a studio got shut down, but I'm a little bit more interested in the idea of the more open world Star Wars game than I was about the original idea. 

  • DavidtheWavid FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    1 month ago

    I'd much rather pay $20-50 for expansions than microtransactions. I actually kind of miss finishing a game and then having more content months down the road. Aside from horizon, I can't think of any games that have done that lately. 

    • LHprs FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      1 month ago

      Uncharted and Dishonored were the two recent ones.  I liked what they did, making true expansions rather than just DLC, but the lack of any kind of mass public support (from what I could see) means it's probably not going to become the norm.

    • DavidtheWavid FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      1 month ago

      @LHprs I didn't play either, but if they have entirely new locations and new player characters, and are released separately, are they really expansions, or just spinoffs? Is Halo ODST just a Halo 3 expansion? I wouldn't say so. I'm talking Dragon Age Awakening or Diablo: Reaper of Souls or even Mass Effect 3 Citadel. Something with a new hub world and a ton of sidequests and takes 10 hours, and requires the core game to play.

    • LHprs FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      1 month ago

      Perfectly valid way of looking at it.  I'd almost say Dishonored fit the mold of a spinoff more than Uncharted, but only because all of the characters in Uncharted had a much larger presence in the main game than those of Dishonored.  The line is a bit blurry.

      The same issue of vocabulary crops up in another comparison, the old stalwart "episodic gaming" (Half Life 2, and (because I haven't played them) whatever Telltale is doing) and the move to story DLC.  As far as requiring the original game to play, I'm fine with either.  If I'm buying an expansion I've obviously bought the original it's based off of, but if I can play it standalone without the hassle of needing the base game installed on my HDD, that's cool too.

      As maligned as it was, I think Mass Effect 2 really kind of nailed a good feel for DLC- $10-$15 main story chunks, along with $2-$5(ish) weapons and cosmetics that, while nice, weren't REQUIRED.  But, the way the loot system worked, you weren't getting large numbers of random arbitrary "scrap" that, if you bought more of would help you play the game better and get too microtransactiony.  But larger chunks of expanded semi-sequels, like Uncharted and Dishonored, so long as they are priced accordingly, are actually something I can kind of get behind.

    • DavidtheWavid FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      1 month ago

      @LHprs Are you sure you're not thinking of Mass Effect 3? 2 didn't have multiplayer or loot boxes. Unless I'm reading wrong and you're actually talking about the arc projector and stuff.

  • ACDCrocksall FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold MAGA

    1 month ago

    Great, more pay to win games. I'd be fine with that if I wasn't already paying $60+ to get the game.

  • draculacrusnik FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    1 month ago

    I wish there was Someone who liked playing JRPGs more.

    • DavidtheWavid FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      1 month ago

      On the show? Well, look at Mica. 

  • Fwazangalang FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold I_am_ENSanity

    1 month ago

    I'd rather play Evil Within 2 over Battlefront 2 or Forza any day. Sure, it's no where near as polished but it's not filled with corporate greed. I'm actually going back and playing through my steam library and would rather do so than give a dime to the new wave of microtransaction filled crap. 


    Also, screw Evil Assholes and Shitovision. 

  • EricHVela FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Eric Hohoho! Vela

    1 month ago

    Oh noes! Microtransactions on Glitch, Please?!


    Actually, I might consider it if the DG subscription gives us monthly in-show credits to spend on GP stuff. The question is what is offered. Let's brainstorm on (hopefully hypothetical) GP non-cosmetic microtransactions.


    Ooh! Yes. Have Ashley telecommute from Oz!


    Would love to see all of them in a tabletop D&D game. Too bad Orma has gone sober. (See Heroes & Halfwits for reference.)


    I'm a little disappointed that GameStop Pre-Order of AC:Origins is (currently) the only way to get that bonus DLC mission included. That always annoys me. Though usually, they'll release it later as a general-release DLC (maybe paid, but possibly free).


    Dead Space 2 marketing was all around bad. The whole "It's a game your mother wouldn't want you to play" campaign just made no sense. Exactly who were they targeting with this M-rated title? People whose mothers purchased games for them? Everyone was apparently drunk at those marketing meetings or otherwise under some influence to completely lose touch with their audience and waste a lot of money doing it.


    The EA situation just makes me sad. People are being punished for doing what they were hired to do, something that I think that they love to do, because EA decides that they want to go after a continuous revenue stream using the stuff that those people made for them. I wasn't working at Visceral and even I feel like I've been kicked in the pants by this. "Thanks for your work. We'll take what you've done, cut and paste it on something else, and kick you out the door now. Buh-bye!"


    Seems like other developers has a lot more faith in Visceral than EA by offering openings to former Visceral personnel.


    I have loathed all the turn-based games in the past. (Ultima series was excruciating for me - and let's not talk about VIII and IX even though neither of those were turn-based.) Yet, I am convinced to give South Park: The Fractured Butthole a try - after I finish my 31x31x48 reactor in Sky Factory. (Sorry, but if the German title is The Rectal Tearing, I'm calling it The Fractured Butthole in English.)


    I don't know why it is, but I found Shadow of Mordor incredibly frustrating. To me, it was like Assassin's Creed with almost no cover yet you're expected to hide most of the time, everywhere is trespassing, and everyone else is a guard. I haven't seen anything to convince me that Shadow of War is different in that regard. The loot box mechanic just pushed me further away.