Super Mario Odyssey TOO EASY? + Battlegrounds Leaving Early Access + Ubisoft SAVED?

News Roundups: Super Mario Odyssey TOO EASY? + Battlegrounds Leaving Early Access + Ubisoft SAVED?

Crash Bandicoot got you down? Lucky for you Super Mario Odyssey is impossible to lose at. Battlegrounds is already preparing to leave Early Access. Is Ubisoft SAVED from Vivendi's hostile takeover attempt? Plus, Nintendo says no to PC, pressure is on Sonic Mania to determine the future of the franchise, no PS4 release for Cuphead, don't look for a Prey sequel any time soon, Watch Dogs got crazy loud fireworks for the 4th of July, Spider-Man Homecoming's set to make lots of money this weekend, a Lord of the Rings lawsuit's been settled, and Pokemon Go's made $1.2 BILLION.

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Comments (1)

  • EricHVela FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Microsoft Weirdos 10

    2 months ago

    I understand Nintendo's stance. Development is far easier when the operating environment is predictable. There's no better way to ensure the configuration of an environment than to build the environment yourself and never deal with any others. You can focus on the content rather than compatibility.


    Still, "easy" doesn't always mean "better". It's a case-by-case situation. If you have content that could reach much larger, paying audience by jumping to uncertain platforms, it might be worth the extra work.


    Given all the "free" emus available on PC for Nintendo ROMz, I feel that Nintendo doesn't see enough profit in it, believing that people will just crack the games than buy them. (I still say that people crack games when the DRM measures are too much of a hassle to play legitimately and that they buy games when using the DRM is just more convenient than cracking.)