Nintendo Switch 40% Portable?

Game News: Nintendo Switch 40% Portable?

Ahead of Nintendo's official event, rumors are flying fast and heavy. A new report out of Digital Foundry claims that the Nintendo Switch will only run at 40% of its GPU power when it's in portable mode, and that could mean headaches for developers.

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Comments (12)

  • Fionntastic FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    8 months ago

    God I don't miss Meg.  

  • Kaboose_666 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    8 months ago

    Commenting on the PS4 being 800MHz vs the Switch being 768MHz is rather meaningless. The PS4 is based on an AMD architecture from 2012/13. The Switch is based on an Nvidia architecture from 2014 which was tweaked and modified for the switch on a slightly smaller process node (20nm vs originally being 28nm).

    But the point is, you can't just blindly compare the operating frequency of two different architecture parts and draw ANY meaningful conclusion from it. They're two numbers which are in no way tied to each other and give us ZERO understanding of the actual performance capabilities. 
    I guess I can't expect you guys to hire a full time tech writer, but come on, at least get someone who keeps up to date on this stuff on their own time (there are plenty of tech nerds who do this shit for free, let alone getting paid to make it "news")

    • zechio FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      8 months ago

      It's really hard to give anything more serious atm. There are claims it will be around 1 TFLOP, but I can't seem to find any rhyme or reason to that number.


      It will be using the Maxwell Tegra X1, which at the full clock speed of 1 GHZ is only 512 gflops. So, docked it would be about 393, and undocked it would be about 157. The CPU adds a few, and is the unknown, but it's typically only like 5-10 gflops for mobile chips. So, it would need to somehow more than double the performance to reach that 1 tflop.


      Compare that to the consoles, and it's actually pretty close to the Wii U at 352.


      Everything I've seen so far, suggests it's really just meant to be a handheld with a nice little feature to play on a big screen. It doesn't even seem like an attempt at being a console. Which is kind of bad, as it's essentially Nintendo pulling out of the home console market. Less competition is always bad.

  • HOMBREoscuro FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    8 months ago

    I feel like the switch should be compared more with the wii u,(like how much better its going to be than it), rather than the xbox one and ps4 when it comes to specs since its a handheld/console and since nintendo has never really been known to put out powerful hardware. Nintendo games like mario and etc. will run great on the switch and if other third party games do too then thats cool but those exclusives like Mario, Zelda, or Smash are the reasons why I get the nintendo consoles to begin with, I already have a Xbox one and wouldnt mind having a ps4 but as long as the nintendo games work well on the switch then I will be happy:)

    • zechio FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      8 months ago

      Problem is, as I mentioned in the post above, the best real numbers I can come up with, would only put it at about a 15% improvement over the Wii U, and actually significantly worse when undocked.

  • Faroze FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    8 months ago

    but the switch will not be a flop

  • Decrozi FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Anime fan

    8 months ago

    If the Switch screen is 720p, how much graphics power would it need to do that? When it's docked for the TV (1080p), maybe that's when it needs the full GPU power. It'd be like turning down the graphics settings on a game because you have an X50 card instead of an X80. Should have had Adam on when talking GPU's.

    • zechio FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      8 months ago

      At least with Zelda, it ALSO halves the framerate.

  • MartyGras2 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    8 months ago

    Sweet the switch is coming to Toronto.

    Sounds underpowered, but I'll have to see how developers make use of what they have to work with.

  • kinshoma FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    8 months ago

    I had ZERO expectations so Nintendo actually went above my expectations

  • JayNut FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Verified RT Scrobbler

    8 months ago

    First hearing about a "console" that is portable you automatically know there will be performance losses when on the go, but it is still surprising that it might only top out at 4/10 its power, i guess the software/price will determine whether it is truly worth it.

    • zechio FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      8 months ago

      3/10 really. The Maxwell Tegra X1 is a 1ghz chip. They're underclocking it even when docked.