Patch #183 Post Show

The Patch: Patch #183 Post Show

Join Ashley Jenkins, Adam Ellis, and Mica Burton as they discuss Skyrim, cosplaying, and more!

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Comments (18)

  • kylebelerin FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    4 months ago

    I asked this question on a post show a few weeks ago and wanted to give it some time before re-posting, sorry if its obnoxious. 


    What is the most recent game (outside of VR) that you feel has been truly innovative, really shaken up its genre, whether it's in mechanics or visuals or whatever. I hear a lot of people saying that games are all recycled and starting to get stale nowadays.

  • DavidtheWavid FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    4 months ago

    Life is Strange impacted how I see game endings, but I don't know if that counts. Sure, it was another Mass Effect 3 where none of the choices matter in-game, but I realized as I debated with myself which choice is right, that every single decision I had made affected how I saw that final choice, and that everything in the game came back.

  • jclark2747 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    5 months ago

    Mica has been a good addition to the patch. Just a side note, you don't need to say 'mhmm' after every sentence people say. Just something I noticed.

    • DavidtheWavid FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      4 months ago

      Jeremy raps, Ryan kills people, Geoff drinks and says "fuckin'" every other word, and Mica says "mhm." It's just what she does.

  • Daks FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Jersey Devil

    5 months ago

    There are few games as morally unforgiving as Undertale. You kill one thing and save after and that's it. At some points you can kill someone, reload your last save before killing them, and the game will still call you out for it. Then you get all the way to the end and realize you need to replay the entire game because you killed something in the first area on accident. Bosses will mourn the defeat of other bosses or wonder why a friend doesn't come around anymore. 
    And even if you start a whole new game some will say things like "I don't like you for some reason" if you've killed them before. 

    It's nothing you can't get around with shuffling a few folders but at a game level it's really well done. Would be impossible to undo your sins on a console.


    But in the end it's really an all-or-nothing game. You can get variations on the neutral endings but those are by and large unsatisfying (I guess that's the point). You do have to decide to kill nothing or EVERYTHING to really feel gameplay weight of your choices.

    • DavidtheWavid FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      4 months ago

      I could barely handle a certain fourth-wall-break in Life is Strange. I'd never be able to handle Undertale.

    • Daks FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Jersey Devil

      4 months ago

      @DavidtheWavid I never played Life is Strange but I feel that. I usually hate games that just wank themselves over the fact that they know they're games. Undertale made it work in the same way that its big inspirations (Earthbound/Mother games) did. It was part of the universe. It wasn't so much "haha look how edgy this game is" as much them mentioning it in plain words that it was essentially how the characters understood their world and was very much part of the story. 
      The whole game can be goofy and has a lot of tongue-in-cheek references and meta. Never feels out of place, though.

      There's a game called The Magic Circle I can't even watch a let's play of because it just makes me cringe. Pure circlejerkin.

    • DavidtheWavid FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      4 months ago

      Nononono. Life is Strange's fourth wall break was terrifying, not cheesy.

    • Daks FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Jersey Devil

      4 months ago

      @DavidtheWavid Ohhhh. Yeah Undertale does get surprisingly disturbing at a certain point in that case. 4th wall breaks don't bother me like that but I can definitely see it freaking some people out! Still worth watching a let's play of it, though. It really is a great game. Just...avoid the fans.

    • DavidtheWavid FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      4 months ago

      On a scale of Rooster Teeth to Call of Duty, how bad are the fans?

    • Daks FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Jersey Devil

      4 months ago

      @DavidtheWavid I'd say a solid notch above Steven Universe fans but not quite as bad as Homestuck

  • GreyGhost9036 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Angry Beaver

    5 months ago

    So recently thanks to Matt ive learned I could become a God. Now I learn I can be the  head of every Guild/Organization in Skyrim. I need to play this game.

  • DarkTempler7 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    5 months ago

    I tend to look at moral choices in games in a very pragmatic light. Or I take a very blood and thunder mentality. I've never had an issue with Bioware moral choices, though I've been more annoyed by the results I get rather then the choices themselves. The only Telltale game I've ever played is Game of Thrones, and that came down more to me being pissed at the NPC's doing things that were story required.

  • rorywatts FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    5 months ago

    Becoming the best at everything in one play through Is one of my favourite things to do in the Elder Scrolls series, it's just "hello i am god"

    • DarkTempler7 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

      5 months ago

      Skyrim even more so because of how OP several of the Shouts become when you have all three parts.

  • Acekid1 FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    5 months ago

    God no, I love that you can lead everyone in Skyrim you are the dragonborn you can do anything and everything. It annoys me that you can't be a vampire and werewolf at the same time you should be able to do everything. Stop trying to make high fantasy games more realistic, real life sucks :P

    • DamnedEyez FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Sam Hall

      4 months ago

      That was what drew me to Skyrim to begin with... pretty much any other game limits you, but Skyrim took a more logical approach that you get things by doing, rather than stuck with the class/prof/etc from the beginning.

  • Kai_Kyotu FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold

    5 months ago

     I think for me, it's kind of moral choice, kind of "you are a monster" kind of feel in Fallout New Vegas. I've played it two or three times now, and each time I just can't bring myself to join the Legion, because they are just the worst people. Plus one of my favorite companions is Boone, so I can't hurt him. 


    However, I do remember blowing up Megaton in my first play through of Fallout 3 and disappointing Liam Neeson dad man, so that was a bit hard to swallow.