So... this might be happening. Alan Wake TV series.
Now, many games have trouble translating into a linear media outside of the players' control. Yet, I think Alan Wake (2010) is a good candidate to try.
Its narrative was very on-rails. The players played through a story that was told to them, but they weren't really in control of the story at all. The players were corralled into each paragraph of the story by force, interrupted for some gameplay in between. The character's personality was strictly defined to the smallest details and the player had almost no influence on that. Players played Wake just how the authors wrote him. ...and it was still a good game and story.
I believe this makes the transition to linear media far easier than games with characters of loose backgrounds or a high amount of narrative freedom or customizing.
That said: A hurdle would be that the character model, Ilkka Villi, is native Finnish and doesn't speak English well and the voice actor, Matthew Porretta, looks nothing like Ilkka. The iconic Alan Wake from the two games will be difficult to reproduce, but a reasonable substitute is possible.
I loved the Lovecraft-esque feel of Alan Wake. The freaky stuck-in-a-mind-hump that was American Nightmare was good, too. I want more.
I'm crossing my fingers so much!
Trivia: Ilkka and Matthew did a live action trailer for Alan Wake's American Nightmare (2012) where they made fun of Ilkka's name, portrayed by Ilkka as Mr.
₴₵Ɽ₳₮₵Ⱨ (the psychotic alter ego of Wake), who lip-synced with Matthew's voice-over as they did in the game itself for the FMV sections of Mr. ₴₵Ɽ₳₮₵Ⱨ. One might not even know that Ilkka didn't voice the character because of American Nightmare.
Trivia: Matthew Porretta played the character, Will Scarlet O'Hara, in Robin Hood: Men in Tights (1993). (Will's from Georgia.)